Friday, July 18, 2008

Troubleshooting for Our Wii (aka Apparently I need to be more observant)

Admittedly, I don't know that this post is going to help any of my regular readers. Maybe it will, but I suspect the chances that any of you are running into Wii problems right at this moment are unlikely.

So, why post it?

Well, I'm hoping that if some desperate mother, like myself, is having some of the same problems we have had can find this post via Google and maybe I'll help her out, before her kids sad faces drive her to ruin.

Wii We have now had two different times that we have returned games that have seemed to be defective, only to figure out later that it was something wii we were doing. So, let me pass along the nuggets of knowledge that I have learned the hard way.

When we first got Dance Dance Revolution: Hottest Party, we thought it was pretty fun. (Now I think it's really fun, and it's great exercise as well! I definitely recommend this one -- it even has a calorie counter option!)

Anyway, shortly after bringing it home, we would try to play and it would just pop up "FAILED" before the song even began. Someone else would try, and the same thing would happen. After becoming frustrated, we put it away to work on the next day.

Lo and behold, the next day it worked. Well...for a while anyway. Then, it started doing the same thing. We contacted tech support for Konami (the game maker). They advised us that the game was surely defective, and to return it.

We did this, only for the problem to start up again. I knew then that I had to be a detective. Finally, I noticed that whenever the dance pad moved a bit (for lots of play), it happened to knock up against a toy box, making one of the corner raise up a bit.

Yep -- that was the culprit. So, lesson one learned -- even though tech support never said, "Are you sure that you have it on a totally flat surface?", that was what they should have asked. Now that we are more vigilant about making sure that it doesn't push against the toy box, we have never had that problem again.

Now, on to lesson number two, thanks to Jack picking up Sonic Riders: Zero Gravity for his birthday.

The boys were SO psyched for this game! But, we could never get it to start. It didn't even pop up a start menu at us. It just kept showing for us to "Press + Button."

Let me tell you, I have never pressed a plus button so much in my life. Deep down, I figured this had to be some problem of ours. But, I still couldn't figure out what we might be doing. Just in case it was a game error, I took it back to the store and told them that we couldn't go past the start menu.

Of course, when we got the new copy home, we still had the same problem. Desperate, with kids with sad faces, I did even more searching online. Surely there was an easy answer.

And, finally, on Sega's site, I found a little tidbit of information that is probably not only helpful with Sonic Riders: Zero Gravity, but probably with other games that may have problems as well.

They stated that although the game can be used with the classic Gamecube controller or the classic Wii controller, if you have a Gamecube controller plugged in and try to use the Wii remote, it won't work.

I thought, "Okay, well -- maybe we'll at least try the Gamecube controllers, if they'll work, since the Wii ones obviously don't for this game."

But, then imagine my surprise when I walked over to the Wii to find a Gamecube controller plugged in. Sigh.

Yep -- you guessed it. The moment we took out the Gamecube controller and pushed the + button on the Wii Remote, the boys were up and playing in just moments.

Hopefully, wii we won't have any problems in the future. And, if we do, I just hope that I can take a few moments to be a detective before automatically assuming the game is defective.


photo by el3enawe
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11 comments:

Kim @ Homesteader's Heart said...

We love our Wii! Why does it sound funny saying that lol? My parents bought one for the kids last year. My 3 year old plays it and wins over my 6 year old sometimes. I'm glad you figured out your technical difficulties.
Blessings,
Kim

Katie said...

I want a Wii! I'm hoping to get one for Christmas. Every time someone talks about theirs, I have to try mightily not to covet :P

Unknown said...

I just started playing with our Wii. The boys have been playing with it for over a month now. I'm curious, if the sega game was for Wii why didn't the Wii remote work? Does Wii come with a game cube remote or did you already have one? I'm new to all this too! Thanks.

Angie @ Many Little Blessings said...

Sent an email directly to Heather, but here is what I said to her, in case anyone needed clarification:

--------------------

Sega makes the Sonic games, but it was a Wii game. (If you need any game recommendations, speaking of Sonic -- my kids have LOVED Mario and Sonic at the Olympics. Not only do they love it, but now they're extra excited for the Olympics.)

Sorry if I wasn't clearer as to why it didn't work with the Wii remote -- it had nothing to do with it being a Sonic game, it's because we had a Gamecube controller plugged into the Wii as well, while we were trying to use the Wii remote. Duh!

No, the Wii doesn't come with a Gamecube remote, though you can use a Gamecube remote on it. We also have a Gamecube (from before we had a Wii), so we still have four Gamecube controllers. There are actually four spots to plug them in on the side of the Wii, since the Wii can also play Gamecube games (but not with the Wii remote). Of course though, on the flip side, the Gamecube can't play Wii games.

Hope that helps! :)

Sarah said...

we haven't had those problems...yet. but thanks for sharing those helpful hints!

Anonymous said...

Eeek! We had problems with the My Sim game with the game cube controller. It took about 5 hours to resolve on Christmas morning lol

SandyCarlson said...

Wii has its own challenges. Thanks for this, Angie.

Gem said...

I really want a wii - sounds so much more fun than going to the gym! Thanks for your comment btw :) x

Anonymous said...

Thanks for your helpful comments
on troubleshooting the error
on the Sonic Riders game for the Wii. My son
was very excited to hear your
solution.

Anonymous said...

Thanks for the tip. I knew there had to be an explanation as to why the remotes wouldn't work but the game seemed to be fine. That's what I get for being lazy and leaving the DDR pads plugged in all the time.

Another random Wii troubleshooting tip: Beware of using the Wii near a Christmas tree with the tiny lightbulbs on it. The Wiimotes mistakenly see the lightbulbs as the remote bar which can really mess things up.

dougie said...

We are very grateful for your advice re: Sonic Riders Zero Gravity; we had the same problem and your solution solved it. Thanks!